Tiny Graphics Engine Tigre
Do you think Windows Mobile has no 3D Power? Then you should try some cool Tigre Demos!
Tigre (Tiny Graphics Engine) is a free rendering library for Windows Mobile 5, 6, 6.1 and 6.5 that provides you realtime and interactive rendering. Its fully written in managed C# for the .NET Compact Framework and is able to use hardware acceleration for fluid and stunning graphics.
Features
- easy to use, fully object oriented
- based on .NET Compact Framework 3.5
- Windows Mobile 5, 6, 6.1 and 6.5 support
- OpenGl ES 1.x (support for 2.0 with shaders comes later)
- full featured camera and lighting model
- advanced material handling (multiple textures, render to target, alpha blending, advanced texture filtering,...)
- effects (particle systems, fog, lens-flare,mirrors,...)
- scene graph (nodes, groups, object culling, billboards)
- 3D rendering (meshes, lines, points, wavefront obj support)
- 2D rendering (text, sprites,...)
- ogles extensions (bump mapping, cube mapping, anti-liasing)
- animation paths
- tools (material-, lighting-, graph- and render settings dialog on the phone)
- open source
Requirements
- Windows Mobile 5, 6, 6.1 or 6.5
-.NET Compact Framework 3.5 or higher (mostly pre installed)
- OpenGl ES 1.x enabled device or software renderer from here
