Tiny Graphics Engine Tigre

Do you think Windows Mobile has no 3D Power? Then you should try some cool Tigre Demos!

Tigre (Tiny Graphics Engine) is a free rendering library for Windows Mobile 5, 6, 6.1 and 6.5 that provides you realtime and interactive rendering. Its fully written in managed C# for the .NET Compact Framework and is able to use hardware acceleration for fluid and stunning graphics.

BasicPreview

 

Scheme

 

Features

- easy to use, fully object oriented

- based on .NET Compact Framework 3.5

- Windows Mobile 5, 6, 6.1 and 6.5 support

- OpenGl ES 1.x (support for 2.0 with shaders comes later)

- full featured camera and lighting model

- advanced material handling (multiple textures, render to target, alpha blending, advanced texture filtering,...)

- effects (particle systems, fog, lens-flare,mirrors,...)

- scene graph (nodes, groups, object culling, billboards)

- 3D rendering (meshes, lines, points, wavefront obj support)

- 2D rendering (text, sprites,...)

- ogles extensions (bump mapping, cube mapping, anti-liasing)

- animation paths

- tools (material-, lighting-, graph- and render settings dialog on the phone)

- open source

Requirements

- Windows Mobile 5, 6, 6.1 or 6.5

-.NET Compact Framework 3.5 or higher (mostly pre installed)

- OpenGl ES 1.x enabled device or software renderer from here